Game Rules
Each team must consist of exactly 15 players
Maximum of 3 players from any single team
Team must include:
- 2 Goalkeepers
- 5 Defenders
- 5 Midfielders
- 3 Forwards
Each manager receives 2 free transfer per gameweek
Additional transfers cost 4 points each
Unused free transfers can be carried over to the next gameweek
Maximum of 1 free transfers can be carried over
Users can only have a maximum of 6 free transfers unless Wildcard or Free hit chips are used
Playing time:
- Start: 2 points
- Substitute: 1 point
- Played 60+ minutes: 2 points
- Played less than 60 minutes: 1 point
- Not In Squad: 0 points
Goals:
- Goalkeeper: 7 points
- Defender: 6 points
- Midfielder: 5 points
- Forward: 4 points
Clean Sheets:
- Goalkeepers & Defenders: 4 points (if the player has played over 60 minutes)
- Midfielder: 1 point (if the player has played over 60 minutes)
Match-winning goal: 3 points (only when winning margin is 1)
Assists: 3 points
Own Goals: -2 points
Goals Conceded for defenders and goalkeepers: -1 point for every 2 Goals Conceded that the player is on the pitch (Players sent off will still be penalized for goals conceded)
Cards:
- Yellow: -1 point
- Red: -3 points
Penalties:
- Saved: 5 points
- Missed: -2 points
Captain Points:
- Captain: Points × 2
- Vice-captain: Points × 2 (only when Double Captain chip is used)
Chips:
- Bench Boost: Points from all bench players count
- Super Sub: Highest scoring bench player replaces lowest scoring starter.(Can only be activated in the points page and the deadline for using the chip in \ each gameweek is 2 hours after the final game of the gameweek has concluded)
- Double Captain: Both captain and vice-captain get double points
- Free Hit: Unlimited transfers made to the team for one Gameweek, with no budget restrictions
- Wildcard: Unlimited transfers to make permanent transfers to the team
If a player in your starting XI doesn't play, they will be automatically replaced by a substitute
Substitutions are made in the following order:
- Goalkeeper can only be replaced by another goalkeeper
- If any of your outfield players don't play in the Gameweek, they will be substituted by the highest priority outfield substitute who played in the Gameweek
- Formation must remain valid (minimum 1 goalkeeper, 3 defenders, and 1 forward)
Auto-subs are processed as the gameweek continues
Overall League:
- Ranked by total points
- In case of a tie, users with fewer transfers made is ranked higher(not including transfers made while using wildcard and free hit chips)
- If still tied, earlier team creation is ranked higher
Gameweek Leagues:
- Separate rankings for each gameweek
- Only includes managers who created a team in that gameweek
- Same tiebreaker rules as Overall League
Team Leagues:
- Rankings for supporters of each team
- Only includes managers who selected a specific team as their favorite
- Same tiebreaker rules as Overall League
Private Leagues:
- Create your own league with a unique join code
- Invite friends to join using the code
- Track progress against specific groups of managers
Team changes must be made before the gameweek deadline
Deadline for each gameweek is kickoff time of the first match of the gameweek
No changes can be made after the deadline
Each manager starts with a budget of Ksh 100.0 million
Budget cannot be exceeded when making transfers unless when using the Free Hit chip